![]() Be sure to constantly be on the lookout for dropped blue and green glims to maintain your MP. Quickly switch back to Oliver to continue fighting Hickory Dock until he is dead. The Thumbelemur is unaffected by Tailspin. Should Hickory Dock use his Tailspin attack, simply press L1 and change over to your Thumbelemur. For one, it lets you move slightly faster, useful when indoors where you can't run, or. Not very useful, but a whole lot of fun Cards Required: 1 While it seems useless, jumping around has some potential. Allows you to jump by pressing O (circle) while running. It is part of the first merit award tier. If Hickory Dock's Mouse Fire attack misses, he damages himself and falls to the ground, allowing you a few seconds to attack. Jumping Jack is a Merit Award you can earn by exchanging one completed merit award card. At this point, use Oliver's Fireball attack to cause the most damage on Hickory Dock. If he uses Mousefire, stay with Oliver and run in either the left or right direction until the red cross is no longer on him. Do this until he uses his next attack, either Mouse Fire or Tailspin (you can tell by the bubble above Hickory Dock's head). While Hickory Dock uses his basic attack, use Oliver to get in close to him and right before he swings run away, causing him to miss.
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